Chaos Multiplayer Heroes – Plague Champion
The Plague Champion is a follower of the Dark God, Nurgle. His armor is a vessel for all manner of contagion and pestilence. Fearless and seemingly immune to pain of any kind, the powerful Plague Champion is one of three heroes that you can choose when playing as Chaos in Chaos Rising.
Many of the Plague Champion’s abilities revolve around supporting his allies in their battles or weakening enemy units. By choosing the Plague Champion, you gain the blessings of Nurgle, the Chaos god associated with disease, decay, despair, destruction, and rotting death. At shrines built to Nurgle, allied units enjoy healing benefits, including the ability to reinforce squads if you command Heretics to worship at your shrine.
Gear & Abilities
The Plague Champion’s innate ability allows him to construct a Heavy Bolter Turret, capable of suppressing enemy infantry and locking down a portion of the map with its withering fire. The turret can be upgraded to a Lascannon Turret once you have reached Tier 2, making it very effective against vehicles.
Tier 1
Bile Spewer – This weapon spews sticky, caustic bile, weakening and slowing enemies. It also grants the Bilious Discharge ability which coats the target area with adhesive bile, slowing any units that pass through the it.
Fetid Armor – Grants increased Health and the Unholy Stench ability, which damages and suppresses nearby enemies.
Blight Grenades – An accessory that grants the use of Gas grenades that slow and damage all units in the targeted area.
Plague Sword – Enemies slain with this foul blade will linger on the battlefield as undead allies attacking nearby enemy units, until they expire.
Mucus Discharge – An accessory that grants the Breath of Nurgle ability. The Breathe of Nurgle releases a cloud of vile fumes that heals the Plague Champion and all nearby friendly infantry units. Allies around the Plague Champion also receive reduced range damage.
Tier 2
Armor of Pestilence – Grants increased Health and immunity to most forms of knockback at the cost of movement speed. Also causes the Plague Champion to emit a foul cloud of toxic gas when incapacitated in combat.
Plague Fist – Plague-infected Power Fist that is effective against all targets. Grants the Pestilent Strike ability that causes the Plague Champion to strike the ground, stunning nearby enemies and releasing a cloud of flies that reduces incoming ranged damage.
Icon of Nurgle – This accessory grants the Plague Champion a permanent aura of decay, dealing constant damage to enemy infantry in the area surrounding him.
Globals Abilities
Touch of Nurgle – Bestow the blessings of Nurgle on an allied unit. That unit will explode into a foul cloud on death, damaging nearby enemies and healing nearby allies.
Noxious Cloud – Spawn a controllable cloud of death and decay, dealing damage to any enemy infantry and vehicles within it.
Plague of Undeath – Invoke Nurgle’s power over death, causing enemy casualties to linger as undead warriors attacking nearby enemies.
Empyreal Abyss – Creates a devastating warp rift that deals heavy damage to units in an area. Unholy chains will pull nearby infantry into its area of effect.